While I set out to make a game of jenga, trying to see if I could do the same thing with cannon.js as they do with the Physi.js example, I ended up figuring out how to build the tower iteratively (hint: lay three, rotate, lay three... not to complicated!) then just having way more fun blowing up the tower with projectiles. So I give you, the new and improved Jenga game.
It does not, of course, have a purpose. Or score. Or players. But you can shoot projectiles at a big tower and watch it explode, which is more than enough fun for me. WebGL is dangerous for me because halfway through a project I often realize I have already built something more than fun enough to entertain myself, so I stop there and play with it all day.
Controls are simple:
This will only work on modern browsers (Chrome) with webGL enabled (Safari and Firefox support webGL but you may have to enable it). Play with it here